// PickButtonController.h
#pragma once
#include <osgGA/GUIEventAdapter>
#include <osgGA/EventVisitor>

using namespace osg;
using namespace osgGA;

class PickButtonController :
	public NodeCallback
{
public:
	virtual void operator()(Node* node, NodeVisitor* nv);
protected:
	virtual ~PickButtonController(){};
};

